Tuesday, February 04, 2014

Night of the Living Dead

Night of the Living Dead



Night of the Living Dead is a film directed by George A. Romero and released in 1968. From that day to a nearby cemetery nights were never the same over.
In film artisans talk about this great masterpiece that, like most masterpieces, were assessed over time, without neglecting to George A. Romero , the social aspect, the genre that frames the film and of course the history of zombie culture.

Synopsis

One night seemed quiet in Pennsylvania, is altered because the dead begin to leave their graves due to radiation from a satellite. Zombies come hungry, eager to kill and infect the living. Barbara after being chased by a zombie manages to find refuge in a house, however, in a few hours looks infected undead.


Genre and subgenre

Before starting to talk about the movie, let's talk about the film genre and subgenre. Clearly the film is classified in the horror genre and subgenre " movie zombies . " 
Whenever we talk about p elĂ­culas of zombies, you are classified as secondary film industry, low budget or out of "intellectual" movies. Basically the zombie movie subgenre , has very bad press, so it falls under the Class B movies . But despite its detractors, this subgenre has a large catalog of films, its own conventions and of course, with millions of fans spread across the world.

George A. Rosemary

Before going into the movie first discuss its creator George A. Romero , director, writer and actor in American cinema. But Neoteo we will classify as the creator of the popular zombie culture today that apart from zombie movies, has created a fantasy world that has millions of fans.

Night of the living dead

Now located in the genre of film and its creator will begin to analyze how these artisans film could make this cinematic masterpiece. George A. Romero , John Russo and Russell Streiner after graduating from Carnegie Mellon University in Pittsburgh , founded the production companyThe Latent Image and tired of producing several television commercials, decide to make Night of the living dead . This is associated with Eastman and Hardman and create Image Ten , thinking that the pursuit of money for the production of the film they were going to make, but they were wrong. Finally the film was made ​​as an independent film and funded in large part by its five partners and some actors.
Now start talking about the movie, the action is not a long wait. Spend not more than 6 minutes Writing (performed by Romero and Russo) to Barbara (Judith O'Dea) and Johnny (Russell Streiner) are attacked by a Zombie in the cemetery. It then starts a pursuit of the first Romero zombie created by Barbara, it ends when the blonde gets refuge in a wooden house, it will not offer much resistance to the zombie attack.

The house

The house certainly is the fundamental space where the story unfolds. We see the helpless blonde (the style Hitchcock ) is attacked in the house, until the hero that any fair maiden need appears, Ben.Romero in 14 minutes we put together the story and we have a house, a hero, a blonde and many zombies hungry for fresh blood. 
But like all great horror movie whose shelter a home, you can not miss the basement where most people (Tom, Judy, Mr. Cooper, his wife and daughter's refugees is very sick). And after much discussion between them decide to join and leave the house to fight the zombies attack .



An African American killing whites

Romero always showed in their social reviews movies. And in his debut where we see this social aspect. Ben is an African American who kills in a very violent way to white. Yes! And the same year and very close geographically where Martin Luther King was assassinated for defending the civil rights of African Americans. Many conservatives wanted Puritans and tick the film racist, but that nickname or approaching, the work is a review of what happened in the United States at that time.Though this cost him first and then get funding distribution for the film. Romero never let go of their ideals and changed nothing of the plot, this quality being the highlight of Romero as an artist.

Monday, February 03, 2014

Serena: Free Horror Game

Serena: Free Horror Game


Serena is a free horror game that has the support of many of the perpetrators of the greatest adventure games. The result is a story set in a dingy cabin where we will be in search of our missing wife. Want to know more? Enter the note.
Serena is the result of a huge collaborative effort between dozens of fans and graphic designers adventures. Mobilized to support the venerable genre and passionate community, these developers have created a dark story for fans of psychological horror. Collaborators actor Josh Mandel (found Scratches and Troels Pleimert (SpaceVenture) designers and Ben Chandler (Blackwell) and Laney Berry (The St. Christopher's School Lockdown)), the writers Frederik Olsen (Vohaul Strikes Back Space Quest) . Each of these people contributed their part to get Serena to become an excellent adventure game you have to play.

Speaking of the game itself Serena is a completely free horror adventure set in a dingy cabin in the middle of nowhere. The protagonist is a failed writer, who is waiting for his wife Serena. Where is she? Well, that's what we'll have to find out. The gameplay is the style point-and-click where you have to go through the cabin, exploring each of the elements as we go collecting clues about the whereabouts of our beloved wife. Be prepared for a psychological adventure where inside the protagonist's mind more than we walk inside the cabin.
And while Serena is a short game (about an hour) makes up for his disturbing story, the impressive voice acting, excellent music and a haunting atmosphere never forget. Also the game is also a graphical display engine Dagon, soon we will see in all its glory with the imminent arrival of the Asylum

Saturday, February 01, 2014

The new generation will have Hitman level sand box as GTA

The new generation will have Hitman level sand box as GTA


The Hitman franchise has had some rough weeks, at the time not long ago came the strong rumor that this series definitely abandon the conventional market to bet now all consoles for games for mobile platforms. Subsequently Square Enix released to the public to clarify that the original draft Hitman for next-generation consoles had been canceled for the study initially designated, as now would focus on production for mobile, but other division was to same time this new approach the game would come to Xbox and PlayStation 4 One. Today we woke up with some developments that promise seems entirely rethink the style of this series.

 

The guys at IO Interactive , original creators of Hitman, today published an open letter to fans of Agent 47, where some of the reported changes are planned for this new adventure that is in the middle stage of development for Xbox One , PlayStation 4 and PC . In this new adventure plot is located at the peak of the career of our antihero, where he will have the support of his companion Diana Burnwood and additional support from the ICA. But most interestingly focuses on the game system, wherein the core of its dynamics will remain intact but added some modifications that ultimately attentive to change the pace. The objectives of the missions will be more, and have a global scale, at the same time dispense with checkpoints to adopt a system more focused on sand box, exactly in the style of Grand Theft Auto, so says IO:
In degree of detail in the levels is very extreme, are the largest stages ever created for a game Hitman. We have adopted an open and non-linear design levels, so that you can enjoy without checkpoints, in scenes sandbox. Our goal is to create vivid and plausible scenarios that allow players to play with artificial intelligence to create unique moments.
The new Hitman game, not even tentative departure is being programmed using the Glacier 2 engine , exactly the same used for Hitman: Absolution in 2012. Among other aggregates one contemplated creator of scenarios and mission editor , they would have their presence in multiplayer modes, also changing the inventory system, without specifying in what sense.

 

Microsoft interested in making a Gears of War Strategy

Microsoft interested in making a Gears of War Strategy

 

Following the purchase of the license and the success of Halo Wars, the Redmond discarded not make a Gears of War RTS.

A few days ago Microsoft itself acquired the license of Gears of War by Epic Games for an amount that could even amount to 100 million dollars. From now on, the Redmond, are free to give the number of the address you want, and that could come in the form of a change in the gender of a future installment of the series.
Phil Spencer , one of the key executives of Microsoft in the United States, believes it would be very interesting  to develop a Gears of War strategy in real time. So at least it has sent one of his followers on Twitter, hinting that the company is not closed to do this experiment. It must be said, it would not be the first time Microsoft test to make a game of strategy series. Learned long ago that Microsoft had canceled such a Gears of War: Exile , a title of RTS that was going to make heavy use of Kinect. The project was canceled in its alpha stage of development, but even different screenshots were leaked.
This shift would not be unreasonable in view of the success he had in his time Halo Wars , a strategy title from the famous Xbox shooter.

 

PES 2015 will mark a "radical change" in the franchise

PES 2015 will mark a "radical change" in the franchise

 

 

While Electronic Arts has already launched its FIFA in the next generation of consoles, its main rival in this field, konami, has not yet decided to launch a version of its Pro Evolution Soccer on the PlayStation 4 and Xbox One change this year the situation, as Konami has already confirmed that PES1015 will be released on PlayStation 4 and possibly other platforms.
Maybe the fan is tired konami make them broken promises, and this is already dragging on for the last eight years of failed deliveries of Pro Evolution Soccer on PlayStation 3 and Xbox 360. But far from promises, Konami has also proven facts delegating the development of the next installment in the series to its new division in the UK.
In respect of this information has spoken Shinji Hirano, primarily responsible for konami Europe , where it has advance being made ​​radical changes in the next installment of Pro Evolution Soccer, a title "that marked a before and after" in the franchise. The executive added that this new release is being developed by the studio that has konami in the UK, and they have decided to hire many programmers West, which contrasts with previous iterations of the series have been carried out mainly by professionals Japanese.
From the Japanese company admit that they have learned from the mistakes that have been made over the past deliveries views in the last generation of consoles, and for this year many surprises ahead. We can only hope the game's release, presumably the next October to see if, once, have managed to fulfill his words.

 

Silent Hill' turns fifteen

Silent Hill' turns fifteen


 
Silent Hill' turns fifteen
Silent Hill' turns fifteen
Today marks 15 years of the release of 'Silent Hill' and rememorarlos want the best possible way, remembering that handful of unfortunates who made ​​us squeeze the ass every time he sounded static from the radio. There is room for the characters of the first game, but we have not wanted to forget aberrant creations devised for its aftermath.
Recall a time from the hand attached to what madness came limits designers to create such monsters of the virtual nature . Obviously they went with the dose of mushrooms.

Razer launching accessories for Xbox exclusive One

Razer launching accessories for Xbox exclusive One

Razer launching accessories for Xbox exclusive One
Razer launching accessories for Xbox exclusive One
Razer , the popular manufacturer of computer peripherals, has sent us a statement confirming the agreement reached with Microsoft for the current generation of consoles.
Thus, Razer plans to launch a series of exclusive peripherals for Xbox One command and starting an arcade stick, which will follow later other products.
At the moment there are more details about the command, the stick or release dates.

 

RetroMadrid revving 2014

RetroMadrid revving 2014

 

The Computer Users Association Classic , also known as AUIC , we just report the days when the fair will be held in Madrid RetroMadrid 2014 : 26 and 27 April.
The theme of this edition will focus on "The Return of the Myth", alluding to some George Lucas film and everything that has to do with space (here we have Freddy Hardest, Dinamic Software), with some plates strong to come from the award RetroMadrid components Made in Spain (Ziggurat), creators of classics of the era, such as 'Sir Fred', 'Paris-Dakar', 'Carlos Sainz' or 'Mystery of the Nile' and the30th anniversary of Dinamic Software , widely known for 'Abu Simbel Profanation', 'Army Moves', and so many others.
Its organizers have hinted that we 'three sorpresones "in relation to Dinamic anniversary, and will reveal more details soon. What we already know is that there is always shortage of exhibitors (with something new), contests, sweepstakes, competitions, panel discussions, lectures, meetings and signing sessions with living legends of the golden age of video games. Come on, the perfect excuse to meet with industry peers .
There will be a concert by "one of the greatest creators of macanudas ochobiteras sounds of our country and his band, acoustically reformulated and properly renowned for this very special occasion," in which a good look will be given to some of the video game that time. In short, the book will be playing April last weekend.